Building secure, scalable systems at scale. Backend engineering for live games with thousands of concurrent users, offensive security research, and infrastructure that holds under pressure.
Software engineer with 12 years of hands-on experience building
backend systems, security tooling, and distributed infrastructure for live games
serving thousands of concurrent players.
Deep background in offensive security and vulnerability research —
mapping attack surfaces, building exploit chains, and running red team
engagements. I bridge engineering and security to build systems that are
both performant and resilient.